08-08-2019, 12:44 PM
Hello,
I need to attach an obi cloth with an obi soft body.
The image shows my setup.
Basically its an surgery simulation in unity and VR.
The gallbladder is a softbody, the yellow fat is obi tear able cloth and the liver is a softbody.
Right now the fat are fixed in a place with fixed particles. But what I need is the fat to be attached to gallbladder with one end and to the liver on the other end. The fat or connective tissue to hold/attach the liver. When I manipulate the liver or gallbladder the fat is stretched and when I tear the fat the liver and gallbladder get detached.
How do I achieve this?
Is there any better way to do this?
Please help.
I need to attach an obi cloth with an obi soft body.
The image shows my setup.
Basically its an surgery simulation in unity and VR.
The gallbladder is a softbody, the yellow fat is obi tear able cloth and the liver is a softbody.
Right now the fat are fixed in a place with fixed particles. But what I need is the fat to be attached to gallbladder with one end and to the liver on the other end. The fat or connective tissue to hold/attach the liver. When I manipulate the liver or gallbladder the fat is stretched and when I tear the fat the liver and gallbladder get detached.
How do I achieve this?
Is there any better way to do this?
Please help.