14-06-2019, 08:26 PM
When I try to make a softbody object using the same setup and solver as the ball in the example ball, the object does not collide correctly with the floor and ends up stretching downward to infinity. Changing the particle or cluster radius has no effect.
Attached is a gif of the issue. The ball behaves correctly but not my custom object. I have gone through the documentation step by step but cannot find any answers. Please can someone help me understand what is going on and how to fix it?
Attached is a gif of the issue. The ball behaves correctly but not my custom object. I have gone through the documentation step by step but cannot find any answers. Please can someone help me understand what is going on and how to fix it?