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Help  2D physics
#1
Hello,

Please help me by answering these two questions.

0) How is it possible to use Obi Fluid in 2D?

1) How is it possible to spawn one water drop in 2D?

Thanks in advance.
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#2
(24-04-2019, 08:17 AM)Farzin Wrote: Hello,

Please help me by answering these two questions.

0) How is it possible to use Obi Fluid in 2D?

1) How is it possible to spawn one water drop in 2D?

Thanks in advance.

Hi,

There's a lot of 2D samples in the included sample scenes.

0) Set the solver mode to 2D. See:
http://obi.virtualmethodstudio.com/tutor...olver.html

1) Do you mean one drop, or one particle? (one drop can be composed of multiple particles held together by surface tension)
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#3
(24-04-2019, 12:08 PM)josemendez Wrote: Hi,

There's a lot of 2D samples in the included sample scenes.

0) Set the solver mode to 2D. See:
http://obi.virtualmethodstudio.com/tutor...olver.html

1) Do you mean one drop, or one particle? (one drop can be composed of multiple particles held together by surface tension)

Thanks for the reply.
For the 2nd question. I meant one particle. Furthermore, can I delete the particle after a certain amount of time?
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#4
(24-04-2019, 03:20 PM)Farzin Wrote: Thanks for the reply.
For the 2nd question. I meant one particle. Furthermore, can I delete the particle after a certain amount of time?

Simply set the emitter's num particles to one if you only want to have one particle simultaneously on the scene, or make a really small emitter shape with only 1 emission point.

Particles are deleted automatically after their lifespan ends. See:
http://obi.virtualmethodstudio.com/tutor...tters.html
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