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Help  Run time Character Clothing
#3
(25-02-2019, 07:45 AM)josemendez Wrote: It highly depends on how you're planning to set up cloth for your characters.

- Is it part of the same mesh as the character?
- Is it a separate mesh skinned to the same skeleton?
- Are you planning to allow multiple cloth objects to be switchable at runtime?

The basic idea is always to make a prefab out of your cloth, then at runtime instantiate it and set up any additional stuff (like parenting it to the appropriate transform). Cloth is like any other GameObject in Unity, so all rules that apply to prefabs apply to it too.

Hi,

Is it part of the same mesh as the character?
 - I have the one with the same mesh. However, I would like to know more in case it is not the same mesh also.
Is it a separate mesh skinned to the same skeleton?
 - It's not a separate mesh skinned to the same skeleton
Are you planning to allow multiple cloth objects to be switchable at runtime?
 - Yes, I think. What do you mean by switchable? I just want to make it work when I instantiated my character Sonrisa

Please Help, thank you!
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Messages In This Thread
Run time Character Clothing - by VrTech - 24-02-2019, 07:50 AM
RE: Run time Character Clothing - by josemendez - 25-02-2019, 07:45 AM
RE: Run time Character Clothing - by VrTech - 25-02-2019, 08:17 AM
RE: Run time Character Clothing - by josemendez - 25-02-2019, 09:03 AM
RE: Run time Character Clothing - by VrTech - 25-02-2019, 09:17 PM
RE: Run time Character Clothing - by josemendez - 26-02-2019, 08:23 AM
RE: Run time Character Clothing - by VrTech - 27-02-2019, 05:10 PM
RE: Run time Character Clothing - by VrTech - 02-03-2019, 12:41 AM
RE: Run time Character Clothing - by josemendez - 02-03-2019, 08:48 AM
RE: Run time Character Clothing - by VrTech - 02-03-2019, 10:43 PM
RE: Run time Character Clothing - by josemendez - 04-03-2019, 08:15 AM
RE: Run time Character Clothing - by VrTech - 10-04-2019, 12:34 AM