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No effect from handles nor pin constraints
#4
(11-02-2019, 09:19 AM)Evgenius Wrote: It's a new project with freshly imported new Obi plugins. I have two ropes attached to the object. But with identical actions to pin them, sometimes one rope attached, sometimes none. I'm pretty experienced with ObiRope, I done that hundred times. But this time I somewhy have these problems. Actions:
1. Initialize rope.
2. Fix one end.
3. Create obi handle for the second end.
OR
3. Add pin constraint to second end.
4. Link Object's ObiCollider to pin constraint.
(After playing scene pin constraint lose link and becomes None)

I'm testing this in the same Unity version (2018.3.3f1), with rope 4.0.1 and cannot reproduce this behavior.

If the reference to the pinned object becomes none, then it's clear something else is resetting it. Or in case the rope is part of a prefab, it is being resetted to its prefab state. Could you share more details about your setup?
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Messages In This Thread
RE: No effect from handles nor pin constraints - by josemendez - 11-02-2019, 09:27 AM