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ObiStitcher question.
#4
(24-08-2017, 01:46 PM)josemendez Wrote: Hi,

Assuming you want to use the stitcher in the editor, and not at runtime (or "play" mode), these are the steps to take:
1.- Add a ObiStitcher component to any game object.
2.- Put the first actor you want to use into the "First actor" slot.
3.- Put the second actor into the "Second actor" slot. Both actors can be the same one, in case you want to stitch a piece of cloth to itself.
4.- Click "Edit" in the stitcher inspector and drag the sewing tool that appears in the scene view so that its ends are roughly over the vertices you want to stitch. Then click on "Add Stitch" in the inspector to sew them together.

Can I use this for Ropes/Chains as well? Specifically "step 3" having both actors be the same. 
I am trying to create a looped chain but unable to get it done right.

Got it to work, thanks a lot guys.
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Messages In This Thread
ObiStitcher question. - by kkansy - 24-08-2017, 01:23 PM
RE: ObiStitcher question. - by josemendez - 24-08-2017, 01:46 PM
RE: ObiStitcher question. - by SilverStanley - 21-10-2020, 05:11 PM
RE: ObiStitcher question. - by josemendez - 22-10-2020, 08:32 AM
RE: ObiStitcher question. - by SilverStanley - 27-10-2020, 01:53 AM
RE: ObiStitcher question. - by kkansy - 24-08-2017, 02:05 PM