Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Help  Fluid does not get lit
#3
(13-12-2018, 05:14 PM)josemendez Wrote: Hi,

The included fluid shaders only support one directional light. Obi uses screen-space ellipsoid splatting (which is state of the art for realtime fluid rendering), which will not work out of the box with other custom lightning solutions such as Aura.

cheers,

Thanks for the reply.
How would I go about changing it? I'm not sure I fully understand how all the different components come together. I added a lighting pass to the shader, but it had no effect. I would appreciate some pointers on this topic.

Cheers.
Reply


Messages In This Thread
Fluid does not get lit - by razveck - 12-12-2018, 05:06 PM
RE: Fluid does not get lit - by josemendez - 13-12-2018, 05:14 PM
RE: Fluid does not get lit - by razveck - 17-12-2018, 11:44 AM
RE: Fluid does not get lit - by josemendez - 19-12-2018, 06:22 PM