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Bug / Crash  Deformed cloths when starting simulation
#1
Triste 
Everytime i start a simulation all my cloths look like this, is this a bug or am i doing anything wrong?
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#2
(22-11-2018, 10:30 PM)alexvent10 Wrote: Everytime i start a simulation all my cloths look like this, is this a bug or am i doing anything wrong?

Hi there,

Make sure the meshes you're using and the mesh topologies match. If vertex ordering doesn't match, you'll get results similar to these.

Try re-generating the topology assets, then re-initializing the cloth (by clicking on the "Initialize" button of ObiCloth inspector)
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#3
(23-11-2018, 08:13 AM)josemendez Wrote: Hi there,

Make sure the meshes you're using and the mesh topologies match. If vertex ordering doesn't match, you'll get results similar to these.

Try re-generating the topology assets, then re-initializing the cloth (by clicking on the "Initialize" button of ObiCloth inspector)

Alright, i had to do it a few times to get it right, thank you mate!
The thing that confused me the most is that it also happens in the sample projects...
Until the next issue!
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