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Bug / Crash  Editing Particles broken
#7
(06-10-2018, 06:40 PM)TheCarterlilley Wrote: Okay! So, it looks like we've figured it out at least part way. It seems I had an older installation in an older unity project and when I copied over some assets, I took those folders as well. 

Deleted them, re-downloaded Obi Cloth, and it appears to work, the GUI looks as it should, and I can edit particles. Unfortunately, now I'm running into an issue where the mesh doesn't want to cling to the base, as you can see below.

https://youtu.be/V-kkK65wCZ0

The setup for the mesh and cloth is as follows;
Main Char Group
-OBI Solver
-Obi Rigidbody
Skirt Mesh
-Obi Cloth
-Obi Cloth Proxy
Joints
-Obi Colliders

And the cloth is definitely animating a bit like it's supposed to, but it just seems to "lag" behind the model.

Hi!

Make sure your Animator is set to UpdatePhysics, and your solver update mode is set to AfterFixedUpdate. This way, physics will be updated after animation every frame.
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Messages In This Thread
Editing Particles broken - by TheCarterlilley - 03-10-2018, 01:54 AM
RE: Editing Particles broken - by josemendez - 03-10-2018, 08:40 AM
RE: Editing Particles broken - by TheCarterlilley - 03-10-2018, 01:26 PM
RE: Editing Particles broken - by TheCarterlilley - 04-10-2018, 07:55 PM
RE: Editing Particles broken - by josemendez - 05-10-2018, 08:55 AM
RE: Editing Particles broken - by TheCarterlilley - 06-10-2018, 06:40 PM
RE: Editing Particles broken - by josemendez - 07-10-2018, 03:48 PM
RE: Editing Particles broken - by TheCarterlilley - 08-10-2018, 02:12 AM
RE: Editing Particles broken - by TheCarterlilley - 11-10-2018, 07:11 PM