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Help  Just upgraded to 3.5 from 3.1
#4
(23-09-2018, 06:36 PM)Zomby138 Wrote: That seems to fix it!  Interesting.

I'm a little worried about performance.  In 3.1 the LateUpdate was taking about 13 milliseconds, with 678 particles being simulated.  In 3.5 that is down to about 10 milliseconds, which is still an aweful lot, by far the most time consuming thing in my game.

Is that slower than you would expect?  I may have something set up badly.

Hi,

Yes, 10 ms is a lot. I get 6 ms using 2500 particles, with triangle skinning. What are your solver settings? (amount of substeps, enabled constraint types, amount of iterations for each one, etc).

Also, I assume you're profiling inside the editor. First thing I'd try is profiling a standalone, getting rid of editor overhead usually improves performance a lot as more CPU room is left for Obi.
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Messages In This Thread
Just upgraded to 3.5 from 3.1 - by Zomby138 - 22-09-2018, 10:23 PM
RE: Just upgraded to 3.5 from 3.1 - by josemendez - 23-09-2018, 05:36 PM
RE: Just upgraded to 3.5 from 3.1 - by Zomby138 - 23-09-2018, 06:36 PM
RE: Just upgraded to 3.5 from 3.1 - by josemendez - 23-09-2018, 07:40 PM
RE: Just upgraded to 3.5 from 3.1 - by Zomby138 - 23-09-2018, 08:45 PM
RE: Just upgraded to 3.5 from 3.1 - by josemendez - 23-09-2018, 09:40 PM
RE: Just upgraded to 3.5 from 3.1 - by Zomby138 - 23-09-2018, 09:45 PM
RE: Just upgraded to 3.5 from 3.1 - by josemendez - 23-09-2018, 10:28 PM
RE: Just upgraded to 3.5 from 3.1 - by Zomby138 - 24-09-2018, 10:16 PM