12-09-2018, 02:26 PM
(12-09-2018, 01:01 PM)arrnav96 Wrote: I've solved the issue.
Is there any way of adapting this for multiple fingers? I was also trying the sphere method so I could use multiple fingers.
Does the cloth dragger's GetMouseButtonDown(0) work with multiple touch points?
Use Input.GetTouch() instead, passing the index of the touch:
https://unity3d.com/es/learn/tutorials/t...ouch-input