Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Bug / Crash  Plugin extrimely unstable with Cloth Simulation. Unity crashes all time
#3
Update 

According to my investigation crashes occurred when the active scene with simulated cloth and solver unloaded by SceneManager.UnloadSceneAsync in the Coroutine. I also have 3 scene loaded all time with UI and some singletons. But all Cloth related stuff spawned all-time in the active scene, the scene I unloaded later.  

In case if SceneManager.LoadLevel(0) function call (unloads all loaded scenes) all works fine and no Unity crash occurred during a long run. But this is not acceptable for me.

Obi developers, could you clarify are you using some code related to the way how scene loaded/unloaded in Unity? 
Because this issue probably related to this.
Reply


Messages In This Thread
RE: Plugin extrimely unstable with Cloth Simulation. Unity crashes all time - by mmortall - 20-08-2018, 03:54 PM