01-08-2018, 04:29 PM
I am testing various setups for clothing simulation and using skin weighs does not seem appropriate for realistic results.
I am now experimenting with mesh collider but the cloth does not follow the animation. It works fine if the mesh is static. Can you please help?
I am now experimenting with mesh collider but the cloth does not follow the animation. It works fine if the mesh is static. Can you please help?