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Dragging Particles Cause Too Much Pixelation
#4
Pregunta 
Hello again,
So, I tested the simulation with the values you suggested. And as you said before, I work with tiny numbers. If I keep the moveable zone radius=0.06f(I only attach one particle to the group), then I have this output, which looks very smooth, actually.
   
   

On the other hand, this is not my target. I still need to pull a more sparse zone than this. So, if I keep the radius=0.01f then I have this output. And you can see that there are still sharp edges. I want the output above but for a smaller zone.
   
   

What else can I fix to get that result?

Thank you for your time and help.
Best,
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Messages In This Thread
RE: Dragging Particles Cause Too Much Pixelation - by Fisixus - 19-10-2023, 03:02 AM