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Extend a rope when the attached object shot from a position
#4
(25-09-2022, 07:49 AM)lacasrac Wrote: Thanks, basically the RopeGrapplingHook working.
But I have more probleme:

When the rope attached to the floor (reached the floor at the bottom) I need to attach the rope last particle to my ragdoll leg.
How is it possible? After I attached to the leg I just keep the rest of the code. So add invMass to 10 and just change the length currLen--

I tried that with a fixed joint but with no luck. The fixed joint not stable at all.

Thanks

Attaching to a rag doll leg is no different from attaching to any other object: use a dynamic particle attachment. See:
http://obi.virtualmethodstudio.com/manua...ments.html

If the rope intersects the leg, take special care to ensure the rope is not colliding against it, otherwise instabilities will arise as the rope is simultaneously told to be inside and outside the leg collider. This is described in the above link, in the "Attachments inside colliders" section.

kind regards,
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Messages In This Thread
RE: Extend a rope when the attached object shot from a position - by josemendez - 27-09-2022, 08:05 AM