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Help  DLL conflict on Focus 3 builds with libc++_shared.so
#9
I am having the same issue although not the Vive SDK, but another plugin that has the same library embedded into it. I tried the method in this forum and while I am not getting any warning for Burst, it builds, but then crashes the app every time. Using Unity 2022.3.10.

Any ideas why it would keep crashing once switched correctly to Burst so I don't have this conflicting library?
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RE: DLL conflict on Focus 3 builds with libc++_shared.so - by iiidefektiii - 18-10-2023, 04:02 PM