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Help  DLL conflict on Focus 3 builds with libc++_shared.so
#6
(19-07-2022, 01:58 PM)Dan_Luminous Wrote: Switched over to burst and installed burst package and deleted the libs. Was okay error wise getting rid of all except the x86-64 oni libs.  When I force deleted them from file explorer I get dll not found: libOni in something to do with collision solving.
I assume this will happen in builds for other platforms than x84, I don't have the focus hardware on me right now to check though. (working from home and oculus more expensive than oculus). Presumably I'm missing a step or setting and it's falling back on the Oni dlls?

Hi!

Could you share the exact dllnotfound exception you got? Also make sure of the following:

- Make sure the Burst backend is selected on all ObiSolver components.
- Make sure there's no warnings in the ObiSolver inspector (when it's falling back on the dlls, a warning will appear).
- Make sure there's no ObiProfiler components in your scene, as these are designed to profile the Oni backend and will make use of the dlls too.
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Messages In This Thread
RE: DLL conflict on Focus 3 builds with libc++_shared.so - by josemendez - 19-07-2022, 02:22 PM