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Tons of problems trying to simulate simple rope without elasticity
#15
(19-01-2022, 11:52 AM)josemendez Wrote: Why not? you should be able to just scale the XR rig up.
Never tried as well. Maybe later will check it, but for now, for a single scene this setup works (more or less)

Thanks for the support. I had some weird pencil and paperclip collisions issues on free fall (probably caused by some rope force) but solved it setting both rigidbodies drag to 1 and max friction physics materials. I hope that's done for now..
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RE: Tons of problems trying to simulate simple rope without elasticity - by Romahaaa - 19-01-2022, 05:08 PM