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Bug / Crash  One Particle acts like kinematic
#3
(24-06-2021, 10:01 AM)josemendez Wrote: Without more info it's difficult to tell. Could be an attachment referencing that particle group, could be a collision, etc. Can you describe how you've setup your rope?


Simply disable the ObiRope component (just the component, not the whole object), but keep the renderer enabled.
Atachment looks like that. What do u mean by describe setup?

Disabling will prevent any physics calculations?
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Messages In This Thread
One Particle acts like kinematic - by alex798 - 24-06-2021, 08:49 AM
RE: One Particle acts like kinematic - by alex798 - 24-06-2021, 10:15 AM
RE: One Particle acts like kinematic - by alex798 - 24-06-2021, 10:49 AM
RE: One Particle acts like kinematic - by alex798 - 24-06-2021, 12:21 PM
RE: One Particle acts like kinematic - by alex798 - 24-06-2021, 01:23 PM
RE: One Particle acts like kinematic - by alex798 - 24-06-2021, 01:57 PM
RE: One Particle acts like kinematic - by alex798 - 24-06-2021, 02:28 PM
RE: One Particle acts like kinematic - by alex798 - 24-06-2021, 02:54 PM