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How to make Obi Fluid work in Oculus Quest 2
#2
(27-04-2021, 04:42 PM)alpaib Wrote: Hello, I recently bought your asset, but I can't get it to work in Oculus Quest 2 (not rendering).

I've been reading some posts, but I can't find how to make it step by step.

Would be thankful if someone helps me.

Hi there,

The rendering method used by Obi (screen-space ellipsoid splatting) does not support single-pass stereo rendering, so you have to use one separate camera for each eye as explained in the FAQ:
http://obi.virtualmethodstudio.com/faq.html

Quote:Does it support VR (Virtual Reality)?

Cloth, Rope and Softbodies support VR. For Obi Fluid, you will have to use separate cameras for each eye since the renderer does not support single-pass stereo rendering.

Also, this thread might be useful:
http://obi.virtualmethodstudio.com/forum...ight=quest

let me know if I can be of further help.
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Messages In This Thread
RE: How to make Obi Fluid work in Oculus Quest 2 - by josemendez - 28-04-2021, 07:48 AM