Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Help  OBI Skinned Cloth and OBI Proxy
#3
Hey,

thanks for the quick reply. Ok, so if i understand correctly, my two options are:

  1. Making the high res coat a normal mesh without skinning to the bones
  2. Add the low res geometry to the high res mesh and use only that vertices in the blueprint


If i'd go for option #2, what would be the best approach to get only the low res verts inside the blueprint? Generate all vertices and delete them? Or temporary save the mesh as low res version, make the blueprint and resave the mesh with all vertices? 



Thanks!
Reply


Messages In This Thread
OBI Skinned Cloth and OBI Proxy - by dequid - 13-03-2021, 04:18 PM
RE: OBI Skinned Cloth and OBI Proxy - by dequid - 15-03-2021, 02:14 PM