10-12-2020, 12:55 PM
(This post was last modified: 10-12-2020, 12:56 PM by josemendez.)
(10-12-2020, 11:37 AM)amismail Wrote: Hi there,
Any help I am Stuck in this issue
Hi,
I'm still unable to reproduce this. Tried in a variety of Unity versions, instantiating both at runtime and from editor, but it works perfectly for me. The rope prefab is simulated and rendered fine.
Just a sanity check: you're instantiating the rope under a solver component, right? If you are instantiating it anywhere else in the scene, simulation and rendering won't be updated. It is required for all actors to have a parent solver as explained in the manual:
http://obi.virtualmethodstudio.com/tutor...cture.html
http://obi.virtualmethodstudio.com/tutor...ctors.html