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Mesh.boneWeights is out of bounds. The supplied array needs to be the same size as th
#7
(16-09-2020, 06:46 PM)josemendez Wrote: I’m not entirely sure I understand the steps you describe, but OniCollisionWorld and ObiCollisionWorld are automatically created/destroyed by the solvers. They shouldn’t be manually added/removed.

When i use Burst, i have this error:


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RE: Mesh.boneWeights is out of bounds. The supplied array needs to be the same size as th - by zudva - 16-09-2020, 06:54 PM