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Mesh.boneWeights is out of bounds. The supplied array needs to be the same size as th
#5
(16-09-2020, 02:47 PM)josemendez Wrote: Hi zudva,

This is not a bug in Obi or Unity. As the message says, Unity does not support concave mesh colliders in non-kinematic rigidbodies.

Either make the meshcollider convex, or the rigidbody kinematic.

Ok, thank you!

You right.

Please, say about this Error:


Quote:The referenced script (Obi.BurstColliderWorld) on this Behaviour is missing!

Quote:The referenced script on this Behaviour (Game Object 'BurstCollisionWorld') is missing!


I take two Empty Objects ( BurstCollisionWorld and OniCollisionWorld) in you Sample Project ( in "DeformableBarrels" project ). On start i have Error for this scripts. Scripts in folder. 
   OniCollisionWorld work fine.

   I install Burst  in package manager. 

Then i create new Empty Object and add Script "BurstColliderWorld", i have more error in Unity 3d with you Backends.

Why i have this Error?
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Messages In This Thread
RE: Mesh.boneWeights is out of bounds. The supplied array needs to be the same size as th - by zudva - 16-09-2020, 05:42 PM