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Mesh.boneWeights is out of bounds. The supplied array needs to be the same size as th
#4
Hi zudva,

This is not a bug in Obi or Unity. As the message says, Unity does not support concave mesh colliders in non-kinematic rigidbodies.

Either make the meshcollider convex, or the rigidbody kinematic.
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RE: Mesh.boneWeights is out of bounds. The supplied array needs to be the same size as th - by josemendez - 16-09-2020, 02:47 PM