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Rope Jittering effect on ios
#2
(04-06-2020, 11:36 AM)davidsedrakyan Wrote: Hey Guys! I'm new to obi rope, but I have a problem in Unity editor rope is fine, but when I build for IOS, it's getting jittery on that part that connected to the roof.

Here is the video - https://www.youtube.com/watch?v=7ssnTdMnB90

What's the reason for this?

See the last part of:
http://obi.virtualmethodstudio.com/tutor...aints.html

You've attached the rope inside a collider that is also set to collide with the rope. The collision tells the particle to be outside of the collider, but the attachment tells it to be inside. Since both conditions cannot be met simultaneously (for obvious reasons), the result is that the particle alternates between both (jittering). Depending on the exact order in which constraints are enforced (can change between platforms), the particle might enforce collision, attachment, or alternate between both.

The simplest solution is to disable collisions between that particle and the collider. You can use phases for this. See:
http://obi.virtualmethodstudio.com/tutor...sions.html
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Messages In This Thread
Rope Jittering effect on ios - by davidsedrakyan - 04-06-2020, 11:36 AM
RE: Rope Jittering effect on ios - by josemendez - 04-06-2020, 11:45 AM
RE: Rope Jittering effect on ios - by josemendez - 04-06-2020, 01:44 PM
RE: Rope Jittering effect on ios - by josemendez - 04-06-2020, 02:02 PM
RE: Rope Jittering effect on ios - by josemendez - 04-06-2020, 03:11 PM