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Obi Suit - Questions about cloth in characters
#11
(06-10-2017, 07:55 AM)Rettosukero Wrote: My lowpoly mesh has no thickness. But highpoly loose it's thicknes while following lowpoly mesh. It's like it become inside out. And one leg sticks to other even if i have 2 layers of skin one for each leg.



Aha and only object I can choose in particle proxy is lowpoly base mesh mesh. Is that ok ? If i keep it empty nothing happens.

Ok update. I have made mesh one sided in places we can't see insides. But still editing particles mode is soooo slow I don't know why because when I try to do it with vanilla unity cloth editing particles works smooth. 
And running anim is very slow even when I unfix and simulate only little piece of cloth. Like he is calculating all particles and he is like "is it one simulating? - yes is this one? - no) and like 6000 paticles and only like 1000 of them are actually simulated.
When I make max particles in solver less than verts in mesh then I cannot make any simulation. 
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Messages In This Thread
RE: Obi Suit - by josemendez - 04-10-2017, 10:56 AM
RE: Obi Suit - by Rettosukero - 05-10-2017, 08:35 AM
RE: Obi Suit - by josemendez - 05-10-2017, 09:07 AM
RE: Obi Suit - by Rettosukero - 05-10-2017, 12:05 PM
RE: Obi Suit - by josemendez - 05-10-2017, 12:10 PM
RE: Obi Suit - by Rettosukero - 05-10-2017, 01:34 PM
RE: Obi Suit - by Rettosukero - 05-10-2017, 02:48 PM
RE: Obi Suit - by josemendez - 05-10-2017, 03:22 PM
RE: Obi Suit - by Rettosukero - 06-10-2017, 07:55 AM
RE: Obi Suit - by Rettosukero - 06-10-2017, 01:49 PM
RE: Obi Suit - by josemendez - 07-10-2017, 10:15 AM