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Help  Collider Effect On Obi Cloth Stops After A Few Seconds.
#5
Thanks for the reply.

The code I gave you was just something I wrote up quickly for prototyping purposes and is in no way what you would consider optimized. That's why the raycast does not discriminate. It's just targeting a plane I have at the same y-level as the mesh. Same for the height of the object, that comment there is actually there to remind me to account for the pressure. Nothing is actually calculated at the moment. The mesh sits at a y-level of zero, I was experimenting with values between -1 and 1, that just happens to be the last value I was testing before I copied it.

I'll go ahead and start working on interacting with particles directly instead of using a collider.

I think I've digested most of what was in your reply. I'll go ahead and dissect the particle picker and go from there.

Thanks again!
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Messages In This Thread
RE: Collider Effect On Obi Cloth Stops After A Few Seconds. - by GrimCaplan - 03-02-2020, 09:43 PM