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Bug / Crash  100% reproducible crash in Oni::RawPinConstraintBatch::EvaluateConstraint
#5
Thanks a lot! Now works nicely, was my mistake. Would be nice to have some kind of "safe" mode when the performance is secondary and all errors are printed into the console. I don't know how big of a task it is and how many developers will benefit from it but this feature will definitely make it more user friendly (especially for beginners).
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RE: 100% reproducible crash in Oni::RawPinConstraintBatch::EvaluateConstraint - by iliakot - 30-01-2020, 11:24 PM