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Help  ObiCloth + ObiRope attached
#1
I would like to have the ropes hanging from the cloth, forming the costume.
The question is how to attach rope and cloth together and have them affecting/deforming each other. 

I saw your Soccer Goal video demonstrating similar principle, but I couldnt find any tutorial or sample scene for it.

First I tried to attach Rope to Cloth directly using ObiParticleAttachment with Static type, but Unity crashed. Then I tried Dynamic type and got the following error "Dynamic attachments require the target objects to have a ObiCollider component. Either add one, or change the attachment type to Static." 
 
Therefore I tried a following workaround
-selecting particles in ObiClothBlueprint where I want my rope to hang
-attaching Cube to Cloth using Dynamic ObiParticleAttachment 
-attaching Cube to Rope using Dynamic ObiParticleAttachment again

But I suspect I don't really need this intermediary (cube or other rigid body), or do I? What is a proper way to do this?

Thank you


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