13-12-2019, 09:10 AM
(13-12-2019, 08:53 AM)josemendez Wrote: Sorry, but can't reproduce. Using MacOS 10.14.6, and Unity 2019.2.9f1. Also, no other user has ever reported anything similar, perspective/orthographic should not make a difference at all since the rendering pipeline is exactly the same for both:
What rendering API are you using? OpenGL? Metal?
We use the latest version of unity and we have a problem with this. OpenGLES3 api. Now I’ll go over to version 9 and see if everything works correctly.