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Small FPS on Android mobile phone
#6
(29-11-2019, 03:37 PM)android44444 Wrote: How can I reduce the number of triangles ?

Hi,

There are no triangles involved in fluid rendering (well, two per particle, as they'r rendered as billboards). Maybe you meant particles? In that case, reduce the fluid blueprint's capacity parameter.
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Messages In This Thread
RE: Small FPS on Android mobile phone - by josemendez - 29-11-2019, 04:57 PM
RE: Small FPS on Android mobile phone - by ktpttd - 15-02-2020, 05:38 AM