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Help  build obi fluid in unity
#6
(06-02-2020, 04:38 AM)ary1111 Wrote: Any plans to make it available for Magic Leap or HoloLens? I've been using Obi Softbody and Obi Fluid in the unity debugger as we prototype and would love to deploy it on our main application eventually.

Hi,

We are currently porting Obi to Burst (see: http://obi.virtualmethodstudio.com/forum...p?tid=1619). Once the port is done, it will support any platforms compatible with Burst. For the time being, MagicLeap (Lumin) and HoloLens aren't currently listed as Burst-compatible, but this will change in the future as Unity intends ECS (and by extension, Burst), to be the new foundation for the engine:

https://docs.unity3d.com/Packages/com.un...-platforms
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Messages In This Thread
build obi fluid in unity - by nznd5555 - 25-11-2019, 09:41 AM
RE: build obi fluid in unity - by josemendez - 25-11-2019, 10:24 AM
RE: build obi fluid in unity - by nznd5555 - 25-11-2019, 11:13 AM
RE: build obi fluid in unity - by josemendez - 25-11-2019, 12:44 PM
RE: build obi fluid in unity - by ary1111 - 06-02-2020, 04:38 AM
RE: build obi fluid in unity - by josemendez - 06-02-2020, 08:38 AM
RE: build obi fluid in unity - by ary1111 - 06-02-2020, 05:03 PM