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How to use one softbody with separated skinned meshes
#2
(13-11-2019, 01:48 PM)manurocker95 Wrote: Hi! My objects have separated skinned meshes instead of just one. How do I use one softbody for all the softbody skinners? Do I have to bake the mesh before using it?

Hi,

Simply use the same softbody for the "source softbody" slot of all the skinners. Then hit "Bind skin" for each one.

kind regards,
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Messages In This Thread
RE: How to use one softbody with separated skinned meshes - by josemendez - 13-11-2019, 02:38 PM