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Suggestion / Idea  I need to config rope
#6
(25-06-2019, 10:38 AM)jirawatball Wrote: When I used Filo on a crane, the rotation of the hook won't follow the rotation of the car. And I've made a lot of progress in this project with Obirope, so I'd rather want to know a suggestion on how to setup the rope and make it less bouncy. 
https://youtu.be/HnI8GriCBq8

Hi,

Filo cables do not support torsion, but neither do ropes in ObiRope. If you need torsion forces you have to use ObiRods instead. Here's a comparison table:
http://obi.virtualmethodstudio.com/tutor...ropes.html

To make the rope less bouncy, increase the amount of distance constraint iterations in the solver, and/or reduce Unity's physics timestep. Both come at a performance cost though. Reducing the rope resolution will result in less constraints, improving convergence (higher reachable stiffness). See:
http://obi.virtualmethodstudio.com/tutor...gence.html
http://obi.virtualmethodstudio.com/tutor...olver.html

But again, my advice is to use Filo for this. It is specifically designed for this use case. Using a particle based solver for industrial crane simulation is just doomed to failure.
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Messages In This Thread
I need to config rope - by jirawatball - 24-06-2019, 07:17 AM
RE: I need to config rope - by josemendez - 24-06-2019, 08:44 AM
RE: I need to config rope - by jirawatball - 25-06-2019, 04:36 AM
RE: I need to config rope - by josemendez - 25-06-2019, 07:20 AM
RE: I need to config rope - by jirawatball - 25-06-2019, 10:38 AM
RE: I need to config rope - by josemendez - 25-06-2019, 12:23 PM
RE: I need to config rope - by jirawatball - 27-06-2019, 05:08 AM
RE: I need to config rope - by josemendez - 27-06-2019, 08:57 AM