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(17-06-2019, 08:51 AM)dutchman Wrote: Hi Jose, thank you so much for your quick response, now it works! The software says to first add a 'Box Collider' before adding the Obi Collider script, correct?
Kind regards, Franklin

Hi,

ObiCollider is a component that tells Obi to add any existing collider to the particle simulation. So in order to add it, your object must already be a regular Unity collider. There's many existing collider types: BoxCollider, SphereCollider, CapsuleCollider, etc. As long as your object has any of these components, you can add a ObiCollider. See:

http://obi.virtualmethodstudio.com/tutor...sions.html
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Messages In This Thread
Pinned to - by dutchman - 17-06-2019, 08:06 AM
RE: Pinned to - by josemendez - 17-06-2019, 08:16 AM
RE: Pinned to - by dutchman - 17-06-2019, 08:51 AM
RE: Pinned to - by josemendez - 17-06-2019, 09:09 AM