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Help  Ob Fluid Renderer Causes Massive Black Lines Between Particles
#1
Hi,

As the title suggests, I've just added a Obi Fluid Renderer to my camera, but it's causing massive black lines to appear between particles that I can't seem to tweak values to remove.

Any ideas?

Thanks.
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#2
(30-04-2019, 08:47 AM)Komsur Wrote: Hi,

As the title suggests, I've just added a Obi Fluid Renderer to my camera, but it's causing massive black lines to appear between particles that I can't seem to tweak values to remove.

Any ideas?

Thanks.

You're rendering both particles and the fluid surface at the same time, so particles pop out of the dark surface creating these lines. Disable the "Render" checkbox in your ObiParticleRenderer component, quoting the manual:

Quote:Disable the ObiParticleRenderer's "render" checkbox if you want only the fluid surface drawn by the Fluid Renderer to be visible. If you donĀ“t, both the fluid surface and the individual particles will be rendered.

http://obi.virtualmethodstudio.com/tutor...ering.html
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#3
(30-04-2019, 09:16 AM)josemendez Wrote: You're rendering both particles and the fluid surface at the same time, so particles pop out of the dark surface creating these lines. Disable the "Render" checkbox in your ObiParticleRenderer component, quoting the manual:


http://obi.virtualmethodstudio.com/tutor...ering.html

Great, this solved my issue, thanks. I've got another problem though. Whenever I look slightly down (so that the Emitter is out of view of the camera), the remaining particles lose their colour. Any ideas?
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