I have two issues:
1. The Obi Cloth model is lagging behind my actual skeletal model (see attachment, mind that all vertices are pinned).
2. There is a weird interaction betwen Obi and Final IK. For some reason the model goes into T-Pose if Obi cloth is added even to a child of a GameObject that has the Final IK component on it. I tried changing script execution order in every way possible, but nothing helped. I know this is probably not your problem but I would appreciate if you gave me anything, a hint for instance.
1. The Obi Cloth model is lagging behind my actual skeletal model (see attachment, mind that all vertices are pinned).
2. There is a weird interaction betwen Obi and Final IK. For some reason the model goes into T-Pose if Obi cloth is added even to a child of a GameObject that has the Final IK component on it. I tried changing script execution order in every way possible, but nothing helped. I know this is probably not your problem but I would appreciate if you gave me anything, a hint for instance.