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Help  Mesh intersection through cloth and not getting perfect simulation on character cloth
#9
(21-03-2019, 02:53 PM)Himanshu Wrote: Hi,

Thanks to response quickly,
Yes i am totally agree on that, but i am working on app that has an avatar as a character who can wear different three kind of size clothes like small, medium and large. when i try to set to large the cloth then it should come out from character and if it is small then the cloth should be tore from top to bottom. 

Please tell me if is it possible to do....
I think i have done almost 60% i am able to increase the size of the cloth using distance constraint ,but it's not working with small cloth.
Do you have any idea about how can i do it that would be great appreciate..

Thankyou,

Nope, that's not doable in realtime. You might get better results by using a smaller timestep (or increasing the amount of solver substeps), but this is way too ambitious a goal for realtime character clothing.
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Messages In This Thread
RE: Obi Cloth Physics Simulation - by josemendez - 15-03-2019, 04:44 PM
RE: Obi Cloth Physics Simulation - by Himanshu - 16-03-2019, 06:36 AM
RE: Mesh intersection through cloth and not getting perfect simulation on character cloth - by josemendez - 21-03-2019, 03:34 PM