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Underwater rope
#1
Hey, I'm using obirope to tether a spear to a harpoon which you can reel back after shooting it.

If I'm using very low iteration/substep numbers the rope already looks like it's underwater but becomes way too stretchy.

If I use higher numbers the simulation is too fast to look realistic underwater.

Is there a way to get this slow motion underwater look without sacrificing stiffness of the rope?
Is this something I might be able to do with the new release or is it already doable?
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Messages In This Thread
Underwater rope - by ibbybn - 18-11-2018, 04:31 PM
RE: Underwater rope - by josemendez - 18-11-2018, 04:42 PM
RE: Underwater rope - by ibbybn - 18-11-2018, 04:55 PM
RE: Underwater rope - by josemendez - 18-11-2018, 07:56 PM
RE: Underwater rope - by ibbybn - 18-11-2018, 08:55 PM
RE: Underwater rope - by josemendez - 19-11-2018, 08:13 AM