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Questions before i buy
#3
(09-11-2018, 05:05 PM)josemendez Wrote: 3.- WebGL does not support threads and Obi is heavily multithreaded, so it cannot run using WebGL. Only supported platforms as of now are Windows, Mac, Linux, iOS and Android.

Hi,
regarding this, now that Unity is switching to switching to WebAssembly which does support multi-threading;
do you see it as a (distant) possibility that you'd eventually want to support WebGL once it becomes feasible?

From what I've seen in the previews, the Obi physics family looks awesome, but as I use WebGL fairly often, being able to use the asset everywhere would be a huge plus.
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Messages In This Thread
Questions before i buy - by Smerik - 09-11-2018, 10:51 AM
RE: Questions before i buy - by josemendez - 09-11-2018, 05:05 PM
RE: Questions before i buy - by Racoon7 - 25-11-2018, 04:17 PM