Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Help  Just upgraded to 3.5 from 3.1
#5
I should have said, I've tested the performance in standalone and it is exactely the same.

As I understand it, all "Substeps" does is change the fixed timestep in unity? So it shouldn't have any effect when using "Late Update" Simulation Order. (it's set to 1)

I have these constraint with #iterations

Distance
24

Bending
12

Particle Collision
6

Collision
24

Skin
6

Tether
6

Pin
3

I also have 13 sphere / capsules with the "Obi collider" script on them.

My processor is i7 6700 4GHz, and my graphics card is a GTX 1080.
Reply


Messages In This Thread
Just upgraded to 3.5 from 3.1 - by Zomby138 - 22-09-2018, 10:23 PM
RE: Just upgraded to 3.5 from 3.1 - by josemendez - 23-09-2018, 05:36 PM
RE: Just upgraded to 3.5 from 3.1 - by Zomby138 - 23-09-2018, 06:36 PM
RE: Just upgraded to 3.5 from 3.1 - by josemendez - 23-09-2018, 07:40 PM
RE: Just upgraded to 3.5 from 3.1 - by Zomby138 - 23-09-2018, 08:45 PM
RE: Just upgraded to 3.5 from 3.1 - by josemendez - 23-09-2018, 09:40 PM
RE: Just upgraded to 3.5 from 3.1 - by Zomby138 - 23-09-2018, 09:45 PM
RE: Just upgraded to 3.5 from 3.1 - by josemendez - 23-09-2018, 10:28 PM
RE: Just upgraded to 3.5 from 3.1 - by Zomby138 - 24-09-2018, 10:16 PM