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Help  Stretching rope
#1
Hi,
We're making a VR game, so the user will be grabbing one end of a rope and pull it. Is there any way to make the rope not stretch when one end is dragged as a kinematic object? Any workaround? Like maybe getting the current lenght via a function and compare it against the original to drop it?
Thank you for your attention
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Messages In This Thread
Stretching rope - by Alexalder - 12-09-2018, 09:11 AM
RE: Stretching rope - by josemendez - 12-09-2018, 10:45 AM