21-08-2018, 11:39 AM
Is there a way to do not-real-time simulation in the background without affecting FPS?
I need to do a complex simulation with lots of substeps with high poly meshes and this affects fps. So I am going to show some progress bar and do simulation in the background.
Is this possible somehow?
I need this for Cloth and Soft Body simulation.
I need to do a complex simulation with lots of substeps with high poly meshes and this affects fps. So I am going to show some progress bar and do simulation in the background.
Is this possible somehow?
I need this for Cloth and Soft Body simulation.