Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
ECS / Jobs / using the Burst Compiler planned ?
#1
Hey Obi Team,
wondering if these Unity 2018 features are planned to be used? I guess it would meanĀ porting moreĀ from c++ to c#?
Would be interesting to see the performance gains. It seems fitted perfectly for particle systems running on CPU.
I ported a simple boid system ( fish swarm ) to jobs/ecs hybrid and got 20x performance gain so far.
Reply


Messages In This Thread
ECS / Jobs / using the Burst Compiler planned ? - by ibbybn - 02-08-2018, 10:28 PM