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Bug / Crash  Exceptions using custom meshes
#1
Hello,
I bought the Obi package today. I'm having some problems setting up the clothes. 
The first exception I get is when, after creating the topology mesh, I click on the initialize button. This is the exception I get

[Image: ?ui=2&ik=0f4da87a96&view=fimg&th=1629aaa...&zw&atsh=1]


Despite the exception, it seems that the cloth gets initialized but if I click on the Edit Particles button I get this other exception


[Image: ?ui=2&ik=0f4da87a96&view=fimg&th=1629aaa...&zw&atsh=1]

Note that I've tried the exact same process on a Sphere and I don't get any error so I think that it might be the specific meshes I'm using that are creating troubles.
Is there a limit to the number of vertices within a mesh that I need to respect?

Thanks in advance for your help.
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Messages In This Thread
Exceptions using custom meshes - by JoeKer - 06-04-2018, 12:42 PM