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Using 360 VR Capture, But no fluid rendering
#1
Can anyone explain why Obi Fluid doesn't render out when I use this 360 Capture  asset to capture my scene in 360?

Would is be because of mono and stereo capture? If so should I be capturing in Mono of stereo?

Thank you!
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Using 360 VR Capture, But no fluid rendering - by corbinyo`` - 28-03-2018, 03:27 PM