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Android (Pico) Virtual Reality and OBI Fluid
#3
(17-03-2024, 09:20 PM)josemendez Wrote: Hi!

Make sure the XRGrabInteractable movement type is set to Velocity Tracking, otherwise it will ignore physics entirely. If this is already the case, could you post your interactable settings?

Kind regards,

Hi,

We changed the movement type. We also changed the obi solver and xr grab hierarchy in the gameobject. It started working the way we wanted.

Thank you very much for your information.

Kind regards,
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Messages In This Thread
RE: Android (Pico) Virtual Reality and OBI Fluid - by ugurcamoglu35 - 20-03-2024, 12:08 AM