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performances tips for 22 Obi Bones in one solver
#1
Hey!

I'm using Obi Rope on Unity 2022.1.23f1 and I have a see creature with a lot of tentacles (exactly 22).
I have the solver on the character "root", and then an Obi Bone for each tentacle (basically a chain of bone here).
Dynamics are working as expected (i'm still trying to find the perfects params) but I'm having significant fps drops - i'm usually around 30fps but sometimes i'm down to 3 or 5, where 'im targeting 60.

Any tips on how to get better fps here ?

Thanks in advance !

EDIT: i've read that GPU version of Obi is in beta, would it help me?
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Messages In This Thread
performances tips for 22 Obi Bones in one solver - by hugohil - 20-12-2023, 02:31 PM