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Fluid not rendering on android using compute backend
#4
(12-12-2023, 10:57 AM)413866 Wrote: I just discovered that it has to do with the vulkan graphics API. when I run it on a android phone using OpenGLEs3 it works but not using Vulcan but I need Vulcan for the quest 3

We haven't tested the compute backend on Vulkan, only DX11, DX12, OpenGL and Metal so far. We will test on Vulkan and get back to you, but this may take some time as we're still working on other issues related to the beta.
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RE: Fluid not rendering on android using compute backend - by josemendez - 12-12-2023, 01:00 PM